Difference between revisions of "Bleak Ring"

From Timespinner Wiki
Jump to: navigation, search
(Created page with "{{Infobox |name=Bleak Ring |type=Passive |description=Sequential attacks boost melee damage, but also increase damage taken. |orb=Blue Orb |spell=Aura Blast |passive= }}")
 
(Adding navbox, description, and location.)
 
Line 7: Line 7:
 
|passive=
 
|passive=
 
}}
 
}}
 +
The Bleak Ring is a [[Passives|passive ring]] which increases damage (both dealt and received) every time you hit an enemy. The damage boost caps out at a 100% increase, in steps of 20%, with the number of hits required to advance each stage depending on the orb used. Not attacking for a few seconds drops down a stage, until you're back to dealing (and taking) the normal amount of damage. The Bleak Ring is particularly popular for speedrunners.
 +
 +
Like most passive rings, the Bleak Ring can only be obtained by giving [[Characters|Neliste]] an {{name|Essence Crystal}} and a {{name|Gold Ring}}.
 +
{{NavboxOrbs}}

Latest revision as of 05:28, 12 June 2019

Bleak Ring
Passive
Bleak Ring.png
Sequential attacks boost melee damage, but also increase damage taken.
Related Orb: Blue Orb
Related Spell: Aura Blast

The Bleak Ring is a passive ring which increases damage (both dealt and received) every time you hit an enemy. The damage boost caps out at a 100% increase, in steps of 20%, with the number of hits required to advance each stage depending on the orb used. Not attacking for a few seconds drops down a stage, until you're back to dealing (and taking) the normal amount of damage. The Bleak Ring is particularly popular for speedrunners.

Like most passive rings, the Bleak Ring can only be obtained by giving Neliste an Essence Crystal and a Gold Ring.