Editing Lunar Ray Games

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Lunar Ray Games was founded by Bodie Lee in 2014, after he left his full-time job at Bungie.  
 
Lunar Ray Games was founded by Bodie Lee in 2014, after he left his full-time job at Bungie.  
  
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Bodie had been working during nights and weekends for over five years on [[Timespinner]], and in December 2013 he left his job to work full time on the game. He spent the next few months preparing a [https://www.kickstarter.com/projects/lunarraygames/timespinner Kickstarter campaign] to support the game's development. It received overwhelmingly positive support and after the campaign was funded in only one week, and exceeded its goal by over 300%!  
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Bodie had been working during nights and weekends for over five years on [[Timespinner]], and in early 2014 left his job to work full time on the game. He spent the next few months preparing a [https://www.kickstarter.com/projects/lunarraygames/timespinner Kickstarter campaign] to support the game's development. It received overwhelmingly positive support and after the campaign was funded in only one week, and exceeded its goal by over 300%!  
  
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The Kickstarter's success enabled Bodie to establish the studio and continue work full time developing [[Timespinner]]. In total the project took over eight years to develop!
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The Kickstarter's success enabled Bodie to establish the studio and continue work full time developing [[Timespinner]]. In total the project took over eight years to produce!
  
 
==Links==
 
==Links==

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