Editing Lunar Ray Games
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Lunar Ray Games was founded by Bodie Lee in 2014, after he left his full-time job at Bungie. | Lunar Ray Games was founded by Bodie Lee in 2014, after he left his full-time job at Bungie. | ||
β | Bodie had been working during nights and weekends for over five years on [[Timespinner]], and in | + | Bodie had been working during nights and weekends for over five years on [[Timespinner]], and in early 2014 left his job to work full time on the game. He spent the next few months preparing a [https://www.kickstarter.com/projects/lunarraygames/timespinner Kickstarter campaign] to support the game's development. It received overwhelmingly positive support and after the campaign was funded in only one week, and exceeded its goal by over 300%! |
β | The Kickstarter's success enabled Bodie to establish the studio and continue work full time developing [[Timespinner]]. In total the project took over eight years to | + | The Kickstarter's success enabled Bodie to establish the studio and continue work full time developing [[Timespinner]]. In total the project took over eight years to produce! |
==Links== | ==Links== |