Difference between revisions of "Lunar Ray Games"

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(Created page with "center|link= Lunar Ray Games is an independent game company based in Seattle Washington. Timespinner is the studio's initial release. =...")
 
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Bodie had been working during nights and weekends for over five years on [[Timespinner]], and in early 2014 left his job to work full time on the game. He spent the next few months preparing a [https://www.kickstarter.com/projects/lunarraygames/timespinner Kickstarter campaign] to support the game's development. It received overwhelmingly positive support and after the campaign was funded in only one week, and exceeded its goal by over 300%!  
 
Bodie had been working during nights and weekends for over five years on [[Timespinner]], and in early 2014 left his job to work full time on the game. He spent the next few months preparing a [https://www.kickstarter.com/projects/lunarraygames/timespinner Kickstarter campaign] to support the game's development. It received overwhelmingly positive support and after the campaign was funded in only one week, and exceeded its goal by over 300%!  
  
The Kickstarter's success enabled Bodie to establish the studio and continue work full time devolping [[Timespinner]]. In total the project took over eight years to produce!
+
The Kickstarter's success enabled Bodie to establish the studio and continue work full time developing [[Timespinner]]. In total the project took over eight years to produce!
  
 
==Links==
 
==Links==

Revision as of 01:15, 25 August 2018

Lunar Ray Games logo.png

Lunar Ray Games is an independent game company based in Seattle Washington. Timespinner is the studio's initial release.

History

Lunar Ray Games was founded by Bodie Lee in 2014, after he left his full-time job at Bungie.

Bodie had been working during nights and weekends for over five years on Timespinner, and in early 2014 left his job to work full time on the game. He spent the next few months preparing a Kickstarter campaign to support the game's development. It received overwhelmingly positive support and after the campaign was funded in only one week, and exceeded its goal by over 300%!

The Kickstarter's success enabled Bodie to establish the studio and continue work full time developing Timespinner. In total the project took over eight years to produce!

Links

Social Media