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β | Timespinner supports a 2-player asymmetric local co-op mode | + | Timespinner supports a 2-player asymmetric local co-op mode. |
== Activating the co-op == | == Activating the co-op == | ||
β | Once you get your first [[ | + | Once you get your first [[Familiar]], a secondary player can assume its control by pressing start on another joystick. |
The familiar can't get hit, and can move freely around the screen. It can perform a melee attack, and when charged, a special attack, unique per Familiar. | The familiar can't get hit, and can move freely around the screen. It can perform a melee attack, and when charged, a special attack, unique per Familiar. | ||
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== Playing online == | == Playing online == | ||
β | + | Even though the co-op is only local, it's possible to play it online using Parsec, NVIDIA GameStream, or any other technology that allows remote play. |