User contributions
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- 03:21, 12 June 2019 (diff | hist) . . (+174) . . Wind Orb (Adding navbox, description, and location.) (current)
- 03:17, 12 June 2019 (diff | hist) . . (+585) . . Ice Orb (Adding navbox, description, and location.) (current)
- 03:01, 12 June 2019 (diff | hist) . . (+266) . . Iron Orb (Adding navbox, description, and location.) (current)
- 02:55, 12 June 2019 (diff | hist) . . (+256) . . Plasma Orb (Adding navbox, description, and location.) (current)
- 02:45, 12 June 2019 (diff | hist) . . (+352) . . Fire Orb (Adding navbox, description, and location.) (current)
- 02:38, 12 June 2019 (diff | hist) . . (+203) . . Blade Orb (Adding navbox, description, and location.) (current)
- 02:27, 12 June 2019 (diff | hist) . . (+6,272) . . N Elements (Created page with "There are 8 elements in Timespinner: Blunt, Sharp, Fire, Ice, Plasma, Aura, Radiant, and Chaos. Each magic orb and spell necklace has an associated element...")
- 01:18, 12 June 2019 (diff | hist) . . (0) . . N File:Chaos.png (current)
- 01:17, 12 June 2019 (diff | hist) . . (0) . . N File:Radiant.png (current)
- 01:17, 12 June 2019 (diff | hist) . . (0) . . N File:Aura.png (current)
- 01:17, 12 June 2019 (diff | hist) . . (0) . . N File:Plasma.png (current)
- 01:17, 12 June 2019 (diff | hist) . . (0) . . N File:Ice.png (current)
- 01:17, 12 June 2019 (diff | hist) . . (0) . . N File:Fire.png (current)
- 01:16, 12 June 2019 (diff | hist) . . (0) . . N File:Sharp.png (current)
- 01:16, 12 June 2019 (diff | hist) . . (0) . . N File:Blunt.png (current)
- 00:48, 12 June 2019 (diff | hist) . . (0) . . m Template:NavboxOrbs (Put later entries in alphabetical order.) (current)
- 00:40, 12 June 2019 (diff | hist) . . (+2) . . Passives (Correcting Hope Ring description.) (current)
- 00:39, 12 June 2019 (diff | hist) . . (-7) . . Spells (Correcting Crimson Vortex description.)
- 00:37, 12 June 2019 (diff | hist) . . (+160) . . Orbs (Adding basic description (to match spells/passives).)
- 00:32, 12 June 2019 (diff | hist) . . (0) . . m Passives (Reordering to match in-game order.)
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